Monday, 25 June 2012
Infinity Engine Update 5
I am still working on the play test adventure "Abandoned Hope", though it is taking shape rather nicely I find that it is taking rather longer to assemble that I had at first estimated. That and I've made a few suggested modifications to the system.
The first change I have now made to the game engine is the to allow one against many combat to yield damage to both parties, that is the character can strike at target, and also be hit by other members of the gang he is facing. Rather than the all or nothing approach I had before.
The second change I've made is to fold the 'torture' skill into Coercion. I've been doing a lot of thinking about the skills list in general and I've had a bit of feedback that the list is currently to big. I think there are actually 15 skills that need to be included to get a good all round feel and Infinity Engine is currently sitting with 38. I'm looking at making a few more cuts.
Keep an eye on the Vargant Workshop website to see further announcements as they appear.